2020年5月21日星期四

[原创][开源] SunnyUI.Net 开发日志:ListBox 增加跟随鼠标滑过高亮

[原创][开源] SunnyUI.Net 开发日志:ListBox 增加跟随鼠标滑过高亮


SunnyUI.Net 开发日志:ListBox 增加跟随鼠标滑过高亮,这可是在别人两年的基础上再改进的,哈哈!~

 

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 SunnyUI.Net 开发日志:ListBox 增加跟随鼠标滑过高亮

 

 QQ群里,寸木说,ListBox鼠标移动时,当前行需要焦点,我想了想,不难实现啊

不就是在鼠标移动时重绘Item嘛,何况选中的Item已经改了颜色了。

见UIListBox代码:

protected override void OnDrawItem(DrawItemEventArgs e)  {   base.OnDrawItem(e);   BeforeDrawItem?.Invoke(this, Items, e);   if (Items.Count == 0)   {    return;   }   e.DrawBackground();   if (e.Index < 0 || e.Index >= Items.Count)   {    return;   }   StringFormat sStringFormat = new StringFormat();   sStringFormat.LineAlignment = StringAlignment.Center;   Color backColor = (e.State & DrawItemState.Selected) == DrawItemState.Selected ? ItemSelectBackColor : BackColor;   Color foreColor = (e.State & DrawItemState.Selected) == DrawItemState.Selected ? ItemSelectForeColor : ForeColor;   Rectangle rect = new Rectangle(e.Bounds.X, e.Bounds.Y, e.Bounds.Width - 1, e.Bounds.Height - 1);   e.Graphics.FillRectangle(BackColor, e.Bounds);   e.Graphics.FillRoundRectangle(backColor, rect, 5);   e.Graphics.DrawString(Items[e.Index].ToString(), e.Font, foreColor, e.Bounds, sStringFormat);  }

看:(e.State & DrawItemState.Selected) == DrawItemState.Selected 选中行状态嘛

看了e.State有e.State == DrawItemState.HotLight,不就是高亮的么,于是开始撸代码,加状态判断

Run

晕。。。没变,这HotLight不起作用,好吧,问度娘。。。

翻山越岭,跋山涉水。。。

找到这篇:https://www.jb51.cc/csharp/101121.html

其中提到:

   我在我的WinForms应用程序中使用OwnerDrawFixed作为DrawMode用于自定义ListBox控件.当用户将鼠标悬停在列表框项目上时,我希望重新绘制ListBoxItem的背景(或执行其他操作),即在MouseMove …DrawItemState.HotLight永远不适用于ListBox,所以我想知道如何模拟它,如何解决这个问题.

DrawItemState.HotLight永远不适用于ListBox,是永远。。。怎么这么远。。。

继续往下看:

解决方法

我花了两年时间为你找到答案,但这里是:

DrawItemState.HotLight仅适用于所有者绘制的菜单,而不适用于列表框.对于ListBox,您必须自己跟踪项目:

public partial class Form1 : Form{ private int _MouseIndex = -1; public Form1() { InitializeComponent(); } private void listBox1_DrawItem(object sender,DrawItemEventArgs e) { Brush textBrush = SystemBrushes.WindowText;  if (e.Index > -1) {  if (e.Index == _MouseIndex)  {  e.Graphics.FillRectangle(SystemBrushes.HotTrack,e.Bounds);  textBrush = SystemBrushes.HighlightText;  }  else  {  if ((e.State & DrawItemState.Selected) == DrawItemState.Selected)  {   e.Graphics.FillRectangle(SystemBrushes.Highlight,e.Bounds);   textBrush = SystemBrushes.HighlightText;  }  else   e.Graphics.FillRectangle(SystemBrushes.Window,e.Bounds);  }  e.Graphics.DrawString(listBox1.Items[e.Index].ToString(),e.Font,textBrush,e.Bounds.Left + 2,e.Bounds.Top); } } private void listBox1_MouseMove(object sender,MouseEventArgs e) { int index = listBox1.IndexFromPoint(e.Location); if (index != _MouseIndex) {  _MouseIndex = index;  listBox1.Invalidate(); } } private void listBox1_MouseLeave(object sender,EventArgs e) { if (_MouseIndex > -1) {  _MouseIndex = -1;  listBox1.Invalidate(); } }}

兄弟们,人家这花两年时间解决的,应该有用,继续再找找,又找到一篇洋文的:

https://stackoverflow.com/questions/1316027/listbox-drawitem-hotlight-state-in-the-ownerdraw-mode

It took me only two years to find the answer for you, but here it is:

The DrawItemState.HotLight only applies to owner drawn menus, not the listbox.

For the ListBox, you have to keep track of the item yourself:

看看,也是两年,估计上面中文的从这个翻译过来。

除了这俩,还真没找到。

继续撸代码,果真管用。不过还是有问题,鼠标滑快了,ListBox闪烁的厉害。

分析代码  listBox1.Invalidate(); 这是刷新全部的。鼠标滑过也就和本次选中和上次选中的有关系。

就刷这两个Item就行,有了思路,撸代码三连发:

  private int lastIndex = -1;  private int mouseIndex = -1;  [Browsable(false)]  public int MouseIndex  {   get => mouseIndex;   set   {    if (mouseIndex != value)    {     if (lastIndex >= 0 && lastIndex != SelectedIndex)     {      OnDrawItem(new DrawItemEventArgs(this.CreateGraphics(), Font, GetItemRectangle(lastIndex), lastIndex, DrawItemState.Grayed));     }     mouseIndex = value;     if (mouseIndex >= 0 && mouseIndex != SelectedIndex)     {      OnDrawItem(new DrawItemEventArgs(this.CreateGraphics(), Font, GetItemRectangle(value), value, DrawItemState.HotLight));     }     lastIndex = mouseIndex;    }   }  }  protected override void OnMouseMove(MouseEventArgs e)  {   base.OnMouseMove(e);   MouseIndex = IndexFromPoint(e.Location);  }  protected override void OnMouseLeave(EventArgs e)  {   base.OnMouseLeave(e);   MouseIndex = -1;  }

其中 new DrawItemEventArgs(this.CreateGraphics(), Font, GetItemRectangle(value), value, DrawItemState.HotLight) 

第一个参数Graphics,也找了一会儿,后来看这篇:

https://www.cnblogs.com/yuanyeguhong/archive/2013/09/20/3330606.html

 

其实就是Graphics对象的DrawString方法,而参数e中的Graphics是如何来的呢。
我们接着分析DrawItemEventArgs这个类,他既然是对listBox1某一项的属性的打包,
那么我估计其中的Graphics对象就是由listBox1.creatgraphics而来的。
好了,到此我们就可以自定义重绘listbox某项的函数了,可任意调用的哦!

好了,至此,问题都已找到答案,再捋一下思路,把逻辑理顺。撸代码,调试,OK!!!

主要代码如下:

protected override void OnDrawItem(DrawItemEventArgs e)  {   base.OnDrawItem(e);   BeforeDrawItem?.Invoke(this, Items, e);   if (Items.Count == 0)   {    return;   }   bool otherState = e.State == DrawItemState.Grayed || e.State == DrawItemState.HotLight;   if (!otherState)   {    e.DrawBackground();   }   if (e.Index < 0 || e.Index >= Items.Count)   {    return;   }   StringFormat sStringFormat = new StringFormat();   sStringFormat.LineAlignment = StringAlignment.Center;   bool isSelected = (e.State & DrawItemState.Selected) == DrawItemState.Selected;   Color backColor = isSelected ? ItemSelectBackColor : BackColor;   Color foreColor = isSelected ? ItemSelectForeColor : ForeColor;   Rectangle rect = new Rectangle(e.Bounds.X, e.Bounds.Y, e.Bounds.Width - 1, e.Bounds.Height - 1);   if (!otherState)   {    e.Graphics.FillRectangle(BackColor, e.Bounds);    e.Graphics.FillRoundRectangle(backColor, rect, 5);    e.Graphics.DrawString(Items[e.Index].ToString(), e.Font, foreColor, e.Bounds, sStringFormat);   }   else   {    if (e.State == DrawItemState.Grayed)    {     backColor = BackColor;     foreColor = ForeColor;    }    if (e.State == DrawItemState.HotLight)    {     backColor = HoverColor;     foreColor = ForeColor;    }    e.Graphics.FillRectangle(BackColor, e.Bounds);    e.Graphics.FillRoundRectangle(backColor, rect, 5);    e.Graphics.DrawString(Items[e.Index].ToString(), e.Font, foreColor, e.Bounds, sStringFormat);   }   AfterDrawItem?.Invoke(this, Items, e);  }

看,DrawItemState.HotLight咱也给实现了,DrawItemState.Grayed 我是随便选的状态,区别于其他。

想看全部代码,看我的开源项目吧,https://gitee.com/yhuse/SunnyUI ,哎,客官别走嘛,点个Star先。

 

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